The framerate is pretty unstable, typically varying from 40-50 fps during shootouts and from 50-60 fps when walking around with no enemies onscreen in the outdoor environments, but in indoor areas it actually holds 60 fps fairly well, even during firefights. I recently tested out the Wii version of Far Cry: Vengeance (don't ask.), and was surprised to find that the game has an unlocked framerate in Dolphin. As far as I know, the only 2 ways to get around this are to use game specific hacks, which remove a game's framerate lock to allow it to run as fast as the system can handle, and to Enable CPU clock override, which will overclock the emulated processor to allow games to run at a faster framerate as long as their framerate isn't locked. If certain conditions cause a game to drop frames when running on a Gamecube or Wii, the same conditions should result in the loss of frames in Dolphin as well. If a game is locked to 30 fps on the Gamecube or Wii, it will be locked to 30 fps in Dolphin as well. I was under the impression that under normal circumstances, a game running in Dolphin can only perform as well as it runs on the actual console.
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